Betting Rules

American Football

Includes NFL, NCAA College Football, WLAF, CFL and Arena Football.
Abandoned or postponed matches are void unless rearranged and played in the same week (Monday - Sunday local stadium time) except for those bets that have already been determined at the time of abandonment or postponement.

If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.

In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.

Pre-game bets (game lines including 2nd half bets) INCLUDE overtime unless stated otherwise
There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined.
3-way markets are settled on the score at the end of regulation time.
Mythical matches - Push rules apply.

Pre-game prop bets which INCLUDE overtime
All pre-game props include overtime, apart from those stated in the next section below.
The game must be completed for bets to have action, unless settlement of bets is already determined.
Team totals, odd or even - zero score by a team will count as even for settlement purposes. .
Lowest/highest scoring team - Only listed teams count. Dead-Heat rules apply.
Team to call 1st timeout - Forecast which team will call the 1st timeout. Timeouts lost by any other means, e.g. Coaches Challenges, Injuries etc do not count.
Will either team score 3 unanswered times - Forecast whether either team will score 3 consecutive times during the game. A 'score' excludes any PAT's (point after touchdown or 2 point conversions).
First offensive play of the game - This market is determined by the first offensive play from scrimmage (excluding Penalties). In the event of the kick off being returned for a touchdown then bets will stand for the following kick off. Incomplete or intercepted passes will stand as a ‘Pass’ play. A fumble on exchange to the RB will stand as a ‘Run’ play.
Divisional and Conference points match-ups.
Turnovers = interceptions and fumbles lost.
Player props/performances are action if player competes in one 'down'. Player match-ups are action if both players compete in one 'down'. Push rules apply.
Player groups - All players in group must be on active list (as per the official NFL Game Book) for bets to have action.
Quarterback props are based on 'gross passing' yards gained.
First/Last and Anytime Touchdown Scorer - Forecast the name of the scorer of the first/last/anytime touchdown in the game, or whether no touchdown will be scored. The 'field' refers to any player not specifically listed. Players must be active (as per the official NFL Game Book) for bets to have action.
Touchdown shirt numbers - If no touchdown scored then all bets are no action.
Scorecast - Your player must be dressed for bets to stand. If a match is abandoned after a touchdown has been scored all bets will be settled as singles on the selected first touchdown scorer at the appropriate odds.

Pre-game prop bets which EXCLUDE overtime
The game must be completed for bets to have action, unless settlement of bets is already determined. Double result - Predict the result at half-time and end of regulation time. Highest scoring half - push rules apply. Team with Highest Scoring Quarter - push rules apply. Highest Scoring Quarter - dead-heat rules apply. Will game go to overtime?

In-play game bets INCLUDE overtime
The game must be completed for bets to have action, unless settlement of bets is already determined. Point spread and money line Game total Team to make next score Next scoring play Next score of the game Next touchdown scorer Next player to score

In-play quarter/half bets EXCLUDE overtime
The quarter/half must be completed for bets to have action, unless settlement of bets is already determined. To win the quarter Next quarter total Time of 1st score in quarter Touchdowns in quarter Field goals in quarter 2 unanswered scores in quarter - PATs do not count as scores.

Parlay cards
In the case of any of the selections resulting in a tie the selection will be treated as a Push and the parlay will stand on the remaining selections, i.e. a 4 team parlay with 1 tie will revert to a 3 team parlay on the 3 remaining selections, a 2 team parlay with 1 tie will revert to a single wager on the remaining selection, in all cases at the odds taken at the time the wager was placed.

Teaser cards
In the case of any of the selections resulting in a tie the selection will be treated as a Push and the teaser will reduce to a parlay on all the remaining selections, i.e. a 6 team teaser with 1 tie will revert to a 5 team teaser on the 5 remaining selections, a 4 team teaser with 1 tie will revert to a 3 team teaser on the remaining 3 selections, in all cases at the odds taken at the time the wager was placed. If any teaser falls below the required minimum (3 selections for NFL, or 2 selections for NCAAF) the bet will become void.

Teasers
In the case of any of the selections resulting in a tie the selection will be treated as a Push and the teaser will reduce to a parlay on all the remaining selections, i.e. a 6 team teaser with 1 tie will revert to a 5 team teaser on the 5 remaining selections, a 4 team teaser with 1 tie will revert to a 3 team teaser on the remaining 3 selections, in all cases at the odds taken at the time the wager was placed. Where a ‘Push’ results in a teaser being reduced to one selection, the teaser will be treated as a single and paid out at the appropriate odds.

Season props
All season props are based on the regular season matches only. Player’s stats stand irrespective of any trades during the regular season. All bets are action regardless of number of games.

Futures/season bets
NFL regular season wins and match-ups are based on teams completing all 16 regular season games, and for CFL all 18 regular season games, unless the remaining games during the course of the season do not affect the result. AFC/NFC Conference winners are determined by the teams progressing to the Superbowl. NFL Divisional winners are determined by games won during regular season (NFL tie break rules apply) based on teams completing all 16 games. Conference Wildcard winners are the 2 teams who qualify for the post-season via the NFL's Wildcard selection. Conference Number One Seed winner is the team designated by the NFL as the team who will have Home Field advantage throughout the Playoffs. NFL/NCAAF regular season wins and match-ups are based on teams completing the minimum number of games specified. CFL ‘To Reach Grey Cup’ - the team that progresses to the Grey Cup Final will be deemed the winner of the respective division.

Conference/division betting
Teams participating in an outright tournament may be grouped in conferences and/or divisions. For example NFL is grouped into 2 conferences (American Football Conference and National Football Conference) each containing 4 divisions (North, East, West and South). Prices are offered for each participating team to win their respective division and conference. For all spreads and totals bets push rules apply.

The following markets EXCLUDE overtime
Half-time/Full-time
Highest Scoring Quarter
Total Points Odd/Even